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PROJECT FILE 03 // PROFESSIONAL WORK // CANCELLED DEVELOPMENT

Battlestar Galactica Eternity.

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CAREER ARCHIVE
ROLE
Software Engineer
STUDIO
Revolving Games
DATES
Sep 2023 – Feb 2024
PLATFORMS
Mobile

Media depicts the game, including promotional and pre-release footage. Engineering contributions are described separately. Artwork and video belong to their respective rights holders.

01 // THE PROJECT

Overview

Player-facing systems, responsive presentation and development tooling for a large-scale mobile strategy game at Revolving Games.

Mobile strategy

02 // MY CONTRIBUTION

My responsibilities

  • Built progression, tutorials, rewards and reinforcement management.
  • Developed drag-and-drop interactions and responsive animated UI.
  • Created editor and runtime tools.
  • Improved batching and asset workflows.
  • Resolved gameplay, rendering and presentation issues with multidisciplinary partners.

03 // UNDER THE HOOD

Engineering highlights

01

Complex systems, readable interactions

Built progression and reinforcement flows with tutorials, rewards, drag-and-drop interactions and responsive animated UI.

02

Tools for development and diagnosis

Created editor and runtime tools, improved batching and asset workflows, and investigated gameplay and rendering issues.

04 // TOOLKIT

Technologies & focus

UnityC#StrategyToolsMobile

05 // SOURCES & LINKS

Explore the game

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