PROJECT FILE 06 // PROFESSIONAL WORK
FIFA 17.
CAREER ARCHIVE
- ROLE
- Technical Artist
- STUDIO
- Electronic Arts
- DATES
- Mar – Sep 2016
- DISCIPLINE
- C# / Python / Content Pipelines
EA SPORTS FC / Electronic ArtsWatch on YouTube
Official hosted video. YouTube thumbnail used only as a preview for the embedded video. Rights remain with the publisher.
Media depicts the game, including promotional and pre-release footage. Engineering contributions are described separately. Artwork and video belong to their respective rights holders.
01 // THE PROJECT
Overview
Technical art and content pipeline tooling for FIFA 17 at Electronic Arts.
Football02 // MY CONTRIBUTION
My responsibilities
- Created C#, Python and MEL tools for content pipelines, asset integration and artist workflows.
04 // TOOLKIT
Technologies & focus
C#PythonMELContent Pipelines
05 // SOURCES & LINKS
Explore the game
NEXT PROJECT FILE